OZP

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OZP Studios
RealtimeInteractiveOverlayCompleted

Tamagrow

Most trackers are a number. Tamagrow is a tracker that grows with you.

Client
Consumer software, PC gamingWithheld by agreement
Year
2025
Role
Product, design & engineering
Type
Interactive
Approach
Overwolf events · Live overlay · Companion
Tamagrow 01. Earlier development build screenshot, not the final product.
01

Earlier development build screenshot, not the final product.

Where it started

Trackers on Valorant and League of Legends are usually a KDA, a kill count, an ACS. Digits on the overlay. They update, and that is the product. We wanted a tracker that is actually a companion. It notices the match, changes mood, grows, and evolves. You can feed it, customize it, and see what your friends are raising. Same overlay slot. Different product.

What was hard

The overlay was not the hard part. Users can move it or turn it off. The feed was. Overwolf events are game-specific and incomplete. Valorant and League of Legends do not send the same shape. Updates look like events. Events arrive late, twice, or not at all. A patch can change what you get without warning. We had to turn that stream into companion state without inventing a match the player did not play. Wrong credit is worse than no reaction. A kill that did not happen, or a death that belonged to someone else, and the creature is lying.

Tamagrow 02
02

What we built

An interactive tracker for Valorant and League of Legends, not another number on the HUD. Overwolf events get normalized into match facts the companion can use. It reacts, gets bored, gets happy, grows, and evolves. You can feed it, level it, and customize it. Gacha drops eggs, currency, and other items into inventory. Leaderboard and friends' companions sit on the same product.

What changed

The tracker is something you keep, not a stat you glance at. Growth is paid out against match counters rather than events, so a crash and reconnect cannot re-earn a match the player already played. A small number of Valorant matches never emit an end at all; those close after ninety seconds of silence and award nothing for the tail. Around thirty recorded matches get replayed against the state machine before anything ships, which is how we catch a patch changing the shape of the feed. When a title patches and Overwolf's events shift, we chase that. That is the cost of sitting on live games.

Scope

  • Interactive tracker on live matches
  • Reactions to kills, assists, deaths, and other match events
  • Mood, growth, and evolution
  • Feed and level
  • Gacha drops: eggs, currency, items
  • Inventory and customization
  • Friends and leaderboard

Next

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