GameMobileUnityIn Development
Pokey Dokey
A casual mobile game with pastel aesthetics, strategic levels, and satisfying physics-driven play.
- Year
- 2025
- Role
- Game design & Unity development
- Status
- In Development
- Stack
- Unity · C# · Mobile
Challenge
Casual games flood the market with noise. Standing out requires a distinct tone, tight loops, and tactile satisfaction in every interaction.
Approach
We leaned into pastel charm and physics feel — short levels, clear goals, and juice that makes every poke and bounce land.
Outcome
A mobile prototype with a clear identity and addictive core loop, expanding toward a fuller level library.